Feral Druid Compendium
Written by: Crazymeow
News
11.1 Tier Set
2p: Your spells and abilities have a chance to activate a Winning Streak increasing the damage of your Ferocious Bite, Rip, and Primal Wrath by 3% stacking up to 10 times. Ferocious Bite, Rip, and Primal Wrath have a 15% chance to remove Winning Streak!. Free Ferocious Bites are exempt from this chance.
4p: When you consume Apex Predator's Craving, become a Big Winner, dealing (800% of Attack power) Physical damage to Apex Predator's primary target and increasing the damage of your periodic effects by 16% for 6 sec.
The 2p is worth ~2.1% dps, 2p+4p is worth ~7.1% dps. While this is on the weaker side for 11.1 tier sets, we will still equip 2p2p as long as the new 2p is of hero-track or better. (Sim your character to be certain)
Talent Builds
All talent builds will now contain Apex Predator's Craving once we acquire the new 4p. Switching to this new tier set also means we are likely playing Wildstalker for most if not all bosses in this raid. In other words, Wildstalker will be the default raid hero tree, and Druid of the Claw will be the default mythic+ tree. Additionally, the Druid Class Tree has been updated. Like usual, make sure to grab the throughput nodes first, and then whatever you may need for the fight afterwards.
Rotation
Single Target

What is a priority list?
When reading the priority lists below, you should not think about these as steps to follow in a specific order. At any given point in combat, you should cast the first thing in the list that you are able to cast.
The way this section is written is very formulaic and has the same structure as the Action Priority List (APL) used in sims.
Pre-Combat:
Bear Form incredibly minor dps gain for the opener, you can just sit in
Bear Form until about to pull, and then use
Prowl to instantly shift into
Cat Form.
Prowl
Rake from stealth.
Select which talents you have to filter the priority list:
TIP
Uncheck Bloodtalons if you want a simpler builder priority.
Single Target Priority List:
Highest Priority: Cooldowns
Tiger's Fury at 5 combo points or if you're missing 35+ energy, whichever happens first.
-
Ferocious Bite with
Apex Predator's Craving procs if it won't disrupt procing
Bloodtalons.
-
Ferocious Bite with
Apex Predator's Craving procs.
-
Adaptive Swarm when:
-
Rip is up. AND
- There isn't an
Adaptive Swarm heading to your target, AND
Adaptive Swarm is either missing or about to expire with 1/2 stacks. For example, with 3 stacks, you would refresh as soon as
Adaptive Swarm falls off.
-
-
Adaptive Swarm conditions change based on the amount of
Adaptive Swarms you have out:
- If you have 3
Adaptive Swarms with at least 2 stacks out, then you will target allies with priority 1 stack > 0 stack > 2 stacks.
- If you have 2 or fewer
Adaptive Swarms of at least 2 stacks, cast on your enemy target when swarm is not on them, and is not traveling towards them.
- If you have 3
-
Incarnation with
Tiger's Fury.
-
Berserk with
Tiger's Fury. You can hold this for
Convoke if for whatever reason they are misaligned, and you won't lose a cast doing so.
-
Feral Frenzy with 1 or no combo points. 2 combo points is also acceptable during
Incarn.
-
Feral Frenzy with 1 or no combo points. 2 combo points is also acceptable during
Berserk.
-
Convoke when:
Rip is up. AND
Tiger's Fury is up. AND
- You have 2 or fewer combo points outside
Berserk or 3 or fewer inside
Berserk.
- You may also
Convoke if the fight is about to end. Usually you want to
Convoke with
Berserk if you can do so without losing a cast.
Second Priority: Finishers
- As Wildstalker there are 2 scenarios where you can use 3+ combo point rips:
Rip is in pandemic range near the start of
Tiger's Fury
Rip wont last until the next
Tiger's Fury in the last 3 seconds of
Tiger's Fury
Rip if all of these are true:
- You have 5 combo points.
Rip is missing or in pandemic range.
Tiger's Fury is up, or won't be up before
Rip expires.
-
Bloodtalons is up.
Ferocious Bite when:
Last Priority: Generators


-
Shadowmeld into
Rake if all of these are true:
- You do not have a
Sudden Ambush proc.
Rake is in pandemic OR you would be upgrading
Rake's snapshot value.
Tiger's Fury is up.
- You do not have a
-
Rake if any of these are true:
Rake is in pandemic and
Tiger's Fury is up.
Rake is in pandemic and will expire before
Tiger's Fury is up. Delay as long as reasonable if you are downgrading its snapshot value.
- You are in stealth.
- You have a
Sudden Ambush proc, and you would be upgrading
Rake's snapshot value.
-
Rake if you are not in
Incarn/
Berserk and any of these are true:
Rake is in pandemic and
Tiger's Fury is up.
Rake is in pandemic and will expire before
Tiger's Fury is up. Delay as long as reasonable if you are downgrading its snapshot value.
- You are in stealth.
- You have a
Sudden Ambush proc, and you would be upgrading
Rake's snapshot value.
- Use Shred with
Sudden Ambush procs during
Incarn/
Berserk
- Use
Brutal Slash if it will cap on charges within the next 4 seconds.
- Use Lunar Inspiration
Moonfire if it is in pandemic.
- Cast
Thrash if it is in pandemic range, outside of
Incarn/
Berserk
Shred with
Clearcasting procs.
-
Brutal Slash.
Shred.
- If you still need
Bloodtalons proc it with this priority:
Multi Target

What is a priority list?
When reading the priority lists below, you should not think about these as steps to follow in a specific order. At any given point in combat, you should cast the first thing in the list that you are able to cast.
The way this section is written is very formulaic and has the same structure as the Action Priority List (APL) used in sims.
Pre-Combat:
-
Adaptive Swarm
Prowl
Rake from stealth.
Select which talents you have to filter the priority list:
TIP
Uncheck Bloodtalons if you want a simpler builder priority.
AoE priority list (2+ targets):
Highest Priority: Cooldowns
Special Note: Use single-target spells on higher priority/higher healthed mobs
Tiger's Fury at 5 combo points or if you're missing 35+ energy, whichever happens first.
-
Ferocious Bite with
Apex Predator's Craving procs if it won't stop
Bloodtalons from proccing.
-
Ferocious Bite with
Apex Predator's Craving procs.
-
Adaptive Swarm when all of these are true:
- There isn't an
Adaptive Swarm heading towards your target.
Adaptive Swarm is not on your target.
Rip's from
Primal Wrath are up.
- There isn't an
- With
Unbridled Swarm talented, use
Adaptive Swarm as often as you can with this priority:
- An enemy target has 2 stacks of
Adaptive Swarm.
- An enemy target has 1 stack of
Adaptive Swarm.
- An enemy target does not have
Adaptive Swarm.
- An enemy target has 2 stacks of
-
Incarnation. This should always be paired with
Tiger's Fury.
-
Berserk. This should always be paired with
Tiger's Fury.
-
Feral Frenzy with 1 or no combo points outside
Incarn, or 2 or fewer inside
Incarn.
-
Feral Frenzy with 1 or no combo points outside
Berserk, or 2 or fewer inside
Berserk.
-
Convoke when:
Second Priority: Finishers
-
Ferocious Bite at 5 combo points and both of these are true:
- If inside
Incarn/
Berserk,
Primal Wrath is not in pandemic. Otherwise
Rip's from
Primal Wrath have at least 6.5s remaining.
- You have a
Ravage proc and there are fewer than 8 targets.
- A target has
Bloodseeker Vines and there are fewer than 7 targets.
- If inside
-
Primal Wrath with 5 combo points if any of these conditions are met:
-
Rip's from
Primal Wrath have 6.5 seconds or less remaining outside of
Incarn/
Berserk.
-
Rip's from
Primal Wrath are missing or in pandemic range inside
Incarn/
Berserk.
- There are 2 or more targets.
-
-
Rip on targets without
Rip that will live for a decent amount of time.
- Please, I beg you, if you are using
Rip on multiple targets; you should seriously be talenting
Primal Wrath. It's as close to mandatory as it gets.
- Please, I beg you, if you are using
Ferocious Bite at 5 combo points with either 50 energy or inside
Incarn/
Berserk.
Last Priority: Generators


-
Thrash if it's either missing or in pandemic range.
- During
Incarn/
Berserk,
Brutal Slash if you have any charges. Yes ignore
Bloodtalons for this.
- During
Incarn/
Berserk,
Brutal Slash if you have any charges starting at 3t. Yes ignore
Bloodtalons for this.
- During
Incarn/
Berserk, ignore
Bloodtalons and
Swipe.
- During
Incarn/
Berserk, ignore
Bloodtalons and
Swipe starting at 3t.
-
Brutal Slash if it will cap on charges within the next 4 seconds, or mobs will die in the next 4 seconds.
-
Swipe if there are 5 or more targets.
-
Prowl into
Rake on a target where
Rake is either missing, in pandemic range, or can be upgraded as long as you don't have a
Sudden Ambush proc.
-
Prowl into
Rake on a target where
Rake is either missing, in pandemic range, or can be upgraded.
-
Shadowmeld into
Rake on a target where
Rake is either missing, in pandemic range, or can be upgraded as long as you don't have a
Sudden Ambush proc.
-
Shadowmeld into
Rake on a target where
Rake is either missing, in pandemic range, or can be upgraded.
- Refresh
Rake's that are either missing, or in pandemic range if you're not capped on
Clearcasting stacks.
-
Swipe if there are 3 or more targets.
-
Rake if you have no
Rake's out. We want at least one
Rake rolling for the sake of proccing
Bloodseeker Vines.
- Refresh
Moonfire's that are either missing, or in pandemic range if you're not capped on
Clearcasting stacks.
-
Rake if it's either missing, or in pandemic range.
-
Brutal Slash
-
Swipe
-
Swipe
-
Shred if
Sudden Ambush is not up.
-
Shred
-
Thrash
- If you still need
Bloodtalons, proc it with this priority:
- If you have a
Sudden Ambush proc,
Rake the target with the lowest remaining
Rake duration.
- Lunar Inspiration
Moonfire on the target with the lowest remaining
Moonfire duration.
- If you have a
Sudden Ambush proc,
Rake the target with the lowest remaining
Rake duration.
Shred
Rake a target without a
Pouncing Strikes snapshot.
-
Thrash
- If you have a
Talents
Class Tree (all pve content)

Talent Explanations
Purple Choice Options Explained
Lore of the Grove: If you talent
Lunar Inspiration, you should be talenting this as well.
Remove Corruption: Always take if you need poison or curse dispel, which is not every dungeon, and isn't all that common in raid either.
Nurturing Instinct: You put points into this if you are playing
Lunar Inspiration (or technically
Convoke) and have nothing else to put points in. It is an extremely minor dps increase.
Feline Swiftness: You only drop this if you need another talent point to play something else, and value the
Well-Honed Instincts proc over movement speed
Well-Honed Instincts: Strong versus rot damage in particular, its main issue is that sometimes this will trigger when you don't need it to, and because of that it is less reliable.
Perfectly-Honed Instincts: Can take if there isn't anything else you want, or if the fight timers suit 90s cooldown better.
Incapacitating Roar: Often picked in keys as a soft-kick. Recently buffed so it won't break instantly. In raid this is pretty niche.
Ursine Vigor: Mostly keys only talent for when you need a stronger
Bear Form. Occasional use in raid as well.
Fluid Form: Highly recommended talent to reduce global wastage from shapeshifting. If you don't find yourself shapeshifting much, this talent is much less valuable.
Typhoon: If you need a knock, or think the knock will be more useful than
Ursol's Vortex
Ursol's Vortex: Excellent kiting tool that wont leave mobs spread out all over the place. Can also pair with
Typhoon as a poor mans mass grip, or just to use typhoon as a soft-kick without splaying the mobs all over the place.
Mass Entanglement: More of a niche option compared to
Ursol's Vortex,
Mass Entanglement can be good if you want to root a group of mobs that the group does not intend to attack.
Innervate: If your healer told you to talent this. Well that or you want
Nature's Vigil and/or
Forestwalk.
Nature's Vigil: Solid healing during your cooldown windows, especially in keys. Pair this with
Berserk a vast majority of the time. I would pick this a vast majority of the time with the Class Tree rework.
Forestwalk: Decent survivability bump, given that you're receiving healing. Stacks multiplicatively with other healing increases.
Improved Stampeding Roar: Great in keys/world content for a more frequent movement cooldown between pulls; also frequently played in raids when you need
Stampeding Roar more often than every 2 minutes.
Lycara's Meditation: If you have the points to spare and you will be shapeshifting a decent amount, this is just more damage. It is best in keys, where you often enter
Bear Form.
Niche Options Explained
Matted Fur: If you have nowhere else to put your talent points, this technically does something. It's extremely weak, but technically a defensive increase.
Heart of the Wild: For cutting-edge levels of keys where you either need a stronger
Bear Form to cover damage events, or just another charge of
Frenzied Regeneration.
Hibernate: Almost exclusively used in keys, and rarely so. This is essentially a sap that only works on beasts and dragonkin, essentially you only chose this talent if you have a specific target to hibernate in mind.
Mighty Bash: If you don't need
Incapacitating Roar but do need a single-target stun, and can afford to take this instead of
Maim. In PvE,
Mighty Bash is generally preferred over
Maim because it doesn't cost combo points and energy to cast, and is niche enough that the cooldown difference isn't as relevant.
Maim: In PvE, maim is generally used as an emergency soft-kick as opposed to a stun, though you can use it that way as well. It has a short cooldown, and easy to acquire. Its main issue is how much dps you lose by casting it, relegating the spell to niche-tier. It also puts mobs on stun dr, which in some groups can be inefficient.
Starfire ->
Moonkin Form: This is almost exclusively for access to
Moonkin Form's
Wild Charge for when you cannot
Wild Charge inside
Travel Form. In world content,
Flap can be nice to have as well.
Astral Influence: Probably the most niche talent option there is for Feral Druids, this extends the range of
Adaptive Swarm and
Lunar Inspiration for when 40 yards isn't enough but 45 yards is.
Gale Winds: If you have the talent point to spare,
Gale Winds makes
Typhooning mobs easier when mobs are spread out.
Incessant Tempest: If you find yourself in a scenario where you need to knock twice in less than 30 seconds, this talent lets you do that.
Raid Talents
Our recommended default hero-tree for raiding is Wildstalker once you acquire at least the 2 piece 11.1 set bonus. That being said, Druid of the Claw may see some play on fights with AoE.
Mythic Liberation of Undermine Raid Builds
WARNING
This section is highly liable to change as we get more familiar with the fights.