Celestial Alignment (Changed): Increases the damage of all your spells by 20% and granting you 15% Haste for 20 sec.
Eclipse (New): Lunar Strike has a 20% chance to grant you Solar Empowerment. Solar Wrath has a 20% chance to grant you Lunar Empowerment.
Solar Empowerment (Changed): Causes your next Solar Wrath to explode for an additional 10% of its damage to all nearby enemies and reduces its cast time by 15%.
Force of Nature (Changed): Summons 3 Treants and generates 20 Astral Power over 10sec.
Fury of Elune (Changed): Generates 40 Astral Power and cooldown changed from 1.5min to 1.3min.
Incarnation Chosen of Elune (Changed): Increases damage of all spells by 25% and grants 15% haste.
Natures Balance (Changed): While in combat you generate 2 Astral Power every 3 sec. While out of combat your Astral Power rebalances to 50 instead of depleting to empty.
Shooting Stars (Changed): Now only generates 2 Astral Power instead of 4.
Soul of the Forest (Changed): Increases the damage bonuses from Lunar and Solar Empowerment by 30%. Reduces the Astral Power cost of Starfall by 10.
Twin Moons (New): Moonfire deals 20% increased damage and also hits another nearby enemy within 20 yds of the target.
Warrior of Elune (Changed): Your next 3 Lunar Strikes are instant cast and generate 40% additional Astral Power.