The rotation priority is as follows:
- Dots up
- Starfall down / Tier 21 4pc up
- Moons on CD
- OI Procs
- If you have 60+ AP, cast one Starsurge
- Spend Empowerments
- Wrath Filler
The cooldown rotation is as follows:
Wrath -> Wrath -> New Moon -> Dots -> Half Moon -> Starfall -> Full Moon -> Full Moon -> CA -> SS
You now have placed one Starfall down before your CA and will place one more as it expires in the middle of your cooldown. During your CA you cast as many Starsurges as possible apart from bracer procs or your one vanilla starfall.
Keep in mind that RM is the crux of this setup. When choosing between RM and OI to take off, you should take off OI.
The criteria for this build to perform competitively in raids is as follows:
If your fight times do not allow you an extra incarn or the encounter ends right as your cooldown comes backup
If there are short durations of cleave during the encounter
You have very strong off pieces to replace your Tier 20
When talented into Blessing of the Ancients , you should be Elune during Celestial Alignment and An'she outside of Celestial Alignment
We would like to add that while this build will not always be as strong as the current favored build, it can almost always be an option on single target if you feel you struggle with movement and mechanics.
DO NOT EQUIP SOTA WHILE IN A DUNGEON IF YOU’RE TALENTED INTO SOTF
The way that you use Dad Build in M+ is you permanently talent Soul of the Forest , Shooting Stars , and Stellar Drift . I personally prefer Warrior of Elune when running this setup due in part to Starlord generally being devalued as a whole on single target. You swap to the OI + RM build on single target trash and bosses. Attempt to play in your Starfall as much as you can. The Dad build generally assists in doing more complex mechanics required in M+. For the general populous of M+ players THIS WILL BE AHEAD. Dad build will generally come out on top overall though due to you being able to have an extra Legendary on AOE and it is typically very close to an incarn setup on ST.
Mythic + boss fight lengths generally are not extended long enough to get a ton of IFE value + the downtime after bosses will generally devalue IFE even more.
Incarnation: Chosen of Elune is a very difficult ability to use in mythic +. This is because of the 30 seconds required for trash to live so you would be able to get maximum efficiency out of incarn.
You effectively gain a extra legendary (Sephuz primarily) on AOE. SOTA was decent and still is decent, but Sephuz + LATC on AOE and Dad Build ST is just too hard to compete with.
SimC Comparison Scripts
Put this into Raidbots / Simulationcraft if you’d like to see where you stand
Dad Build Kill Time Comparison: Pastebin Link
Dad Build Talent Comparison: Pastebin Link